• Media Violence as a Risk Factor
  • Consistency of Media Violence Effects
  • Size of Media Violence Effects

American Academy of Pediatrics, 2009. Policy Statement—Media Violence.Pediatrics, 124, Number 5, pp. 1495-1503.

Type of Aggressive/Violent Behaviors Linked To Media Violence

and violence have been found in American ..

 Comstock, G., & Scharrer, E. (2007). Media and the American Child. San Diego, CA: Academic Press.
To answer the question of whether media violence can lead to aggression, one must first have an understanding of the theoretical underpinnings of such claims. A prominent scholar on emotion and media, Dolf Zillmann, has proposed several theories to explain why individuals seek out crime and horror/violent media. His mood management theory is self-explanatory, in that it suggests that entertainment is used to enhance or maintain positive states and to diminish or avoid negative ones (Zillmann, 1988a, 1988b;Zillmann and Bryant, 1985, as cited in Oliver, 2003). In this framework, the consumption of crime or violent media is also thought to be related to viewers’ own fears and anxieties: viewers may choose to expose themselves to their fears in a safe context as a way of coping or mastering their fears. Such a perspective is supported by a study that found that, when males were induced to think aggressive thoughts or to behave in an aggressive manner, they were more likely than other participants to select violent as opposed to non-violent media entertainment for viewing in a subsequent task (Fenigstein, 1979). This theory may partly explain why numerous studies have found associations between youths’ aggressive behaviours and their preference for media violence (which will be discussed in more detail below).

Media violence and youth violence

Thompson, K. M. & Haninger, K. (2001). Violence in E-rated video games. Journal of the American Medical Association, 286, 591-598.
Youcannot allow your children to watch anything unless you are 100%certain that the film, show or audio, they are viewing, have nothingin it that are against God’s law. Unless you keep thisstandard, you will have your children tormenting you for all eternityin hell since you allowed evil influences and sins to effect them atan early age. You are responsible for their spiritual well being aslong as they live under your roof. This, of course, should make everyparent very nervous. For if you had a real live tiger in yourbedroom, you would never allow your child in there since the animalcould kill them and eat them. The TV, Internet or media is far more dangerousthan a tiger ever will be since it kills the immortal soul of yourprecious child! Yet, most people allow their children to watch TVwithout any supervision. If you say that you cannot supervise theirviewing of media, then throw out the TV and other media appliancesthat they use to access sinful things or prepare yourself to sufferthe eternal consequences in the fire of Hell for your actions!


The Influence of Media Violence on Youth Craig A

Eysenck, H.J. and D.K.B. Nias. (1978). Sex, Violence, and the Media. New York: Saint Martin’s Press.
The National Resource Center for Mental Health Promotion and Youth Violence Prevention offers resources and technical assistance to states, tribes, territories, and local communities to come together to promote well-being. We believe that with the right resources and support, states and local communities can collaborate to foster safe and healthy school and community environments that prevent youth violence and support the overall well-being of all children and youth, regardless of their ZIP code.

ISRA Media Violence Commission, 2012. Report of the Media Violence Commission. Aggressive Behavior,38,pp. 335–341.
Gentile, D. A., Swing, E. L., Anderson, C. A., Rinker, D., & Thomas, K. M. (in press). Differential neural recruitment during violent video game play in violent and nonviolent game players. Psychology of Popular Media Culture,

Violence in the Media and Entertainment (Position Paper)

Research about media effects on youth has also led to focusing on the potential harmful effects of violent video games. A review of the literature conducted by Bensley and Van Eenwyk (2001) suggests that the role of video games in violence and aggression is limited in either size or scope. Findings are not supportive of a major public health concern about violent video games’ potential to lead to real-life violence. The authors report that for young children (ages about 4 to 8), there is some evidence of increased aggressive free-play behaviour following playing violent video games. However, results are inconsistent and inconclusive for teens and college-aged individuals. Their review may be criticized, however, as it included measures of aggression that have, in other places, been reprehended (e.g., measures of aggression against a Bobo doll) (see Freedman, 2002). Still, when considering three other reviews and their own, the authors conclude that there are major gaps in the existing research (e.g., lack of well-controlled, randomized research), which effectively prohibit claims that violent video games lead to real-life violence.

The influence of media violence on youth.

Despite a lack of substantial findings, politicians and scholars alike scapegoat the media as a cause of violent behaviour. Some researchers have suggested that individuals’ beliefs about media effects on behaviour may be due to the “third-person effect.” The third-person effect suggests that individuals tend to believe that others are more affected by negative media messages than they themselves are (Hoffner et al., 2001). This effect is couched within attribution theory, which posits that individuals attempt to make sense of their environment by identifying underlying causes of behaviour. In this process, individuals tend to overestimate dispositional causes of behaviour for others (e.g., personality, traits) and situational factors for themselves (e.g., social pressures) (Hoffner et al., 2001). For example, McLeod, Eveland and Nathanson (1997) found that when presented violent and misogynistic hip hop lyrics, individuals perceived others as being more affected by these messages than they themselves were. Furthermore, this perception correlated positively with supporting censorship of such lyrics (even when controlling for factors such as political conservatism).

Media Violence and Children, Video Game Addiction, …

Wealready know that almost everything on television will have the mostabominable impurities and abominations presented in them so that aparent should be appalled by it and refuse his children to even takepart of it, but this, sadly, is not the case for most. You will beamazed at how far this goes. Even children cartoons which one couldthink was acceptable and modest, is far from acceptable or modest buteven many times worse then the general media broadcasted for olderviewers, which will be dealt with shortly.